CHAPTER TWENTY-NINE

"All right, people." Honor looked levelly around her bridge, then at the split-screen com which held the faces of Harold Tschu and Jacquelyn Harmon, and wished the IAN's Sachsen commander had had someone to send along. But the best Commodore Blohm could promise was to organize a proper squadron with a ground combat echelon within three months, which left the situation squarely up to her in the meantime.

"Let's do this right the first time, shall we?" she went on. "Is Engineering ready, Harry?"

"Yes, Ma'am. I guarantee it'll be spectacular, Skipper."

"Just so long as it's only spectacular. Let's not lose an alpha node for real."

"No sweat, Ma'am."

"Good. Your people are fully briefed, Jackie?"

"Yes, Ma'am," Commander Harmon said from Peter's command deck, and her dark eyes glittered.

"Good." Honor turned in her chair and glanced at her irregular guests. Warner Caslet and Denis Jourdain lacked proper chairs with shock frames, but they wore their skinsuits as they stood beside the main plot. Wayfarer's green bead tracked steadily across that plot, coming up on the Marsh System's alpha wall, and she nodded to Caslet as the Peep glanced over his shoulder at her. Then she drew a deep breath. "In that case, let's be about it," she said calmly.

Admiral Rayna Sherman, who'd once been something approaching a real admiral in something which could almost be mistaken for a navy, braced against her ongoing despair as the lift stopped. By the time it opened and she stepped out onto her command deck, her face was utterly expressionless. The watch acknowledged her arrival respectfully but without the spit and polish of a regular navy crew, and she hid a familiar flash of sourness as she nodded back.

She crossed to the plot and glanced into it, but nothing had changed—of course—and she continued to her command chair while her flagship continued its slow, monotonous sweep. It was ridiculous. Her own President Warnecke (and wasn't that a modest name), Willis, Hendrickson, and Jarmon (named for the three systems of the Chalice, which anyone but an idiot knew they'd never see again) represented a full third of Andre Warnecke's "navy." They were also its most powerful units, and keeping them here was a complete misuse of their potential. Sherman had long since realized just how stupid she'd been to sign on with Warnecke in the first place. But if she was stuck here—and she was; people Warnecke suspected of planning to desert died messily, and the Confederacy's government had already condemned her to death, which left her nowhere to run anyway—she would have preferred to at least operate effectively. The squadron had been designed to cruise as a squadron, and with the heavy cruisers' support to take out convoy escorts, the lighter units could have cut a swath through Silesian space. Especially now that the Manties had cut their local forces to the bone. And the whole point in coming to Marsh had been that no one else ever came here. Their base's primary defense was its isolation, and if anyone ever did figure out where they were and came calling, her four cruisers were unlikely to stop them.

Besides, if Sherman had been there to ride herd on him, "Commodore" Arner and his pigs would have been denied their favorite form of entertainment. Most of Andre Warnecke's original female followers had bailed out once he showed his true colors, and Sherman understood exactly why she and the majority of his remaining female personnel had been transferred to the ships which never left Marsh.

She grimaced internally, careful to keep it from reaching her face. At least being stuck here is better than watching someone like Arner at work, she thought grimly. Arner's squadron should already have hit the convoy to Posnan, and knowing how he would have allowed his crews to amuse themselves sickened Sherman. How did it come to this? she wondered yet again. I actually believed in this once, thought it would actually make a change for the better in the Chalice. Now I just don't see any way out of it . . . and "The Leader" is getting crazier every day. It was bad enough before they chased us out of the Chalice, but now— She shivered. He may actually believe he'll go back someday, but I doubt it. I think he's just pissed off with the universe. He wants to get even by hurting as many people as he can . . . and I'm stuck right in the middle of it.

She closed her eyes. You can't think about that, she told herself sternly. He may be crazy, but that only makes him more dangerous. If he even thinks you're going "unreliable" on him. . .

She opened her eyes with another shudder and cocked her chair back. At least she wasn't forced to spend much time dirtside. That was something. "The Leader" had managed to cram over four thousand of his "Elite Guard" aboard the ships which had fled the Chalice, and every one of them was on Sidemore. God only knew what they did for amusement, and Sherman had no desire to find out. Her nightmares were bad enough already. Not that there was—

"Hyper footprint!"

Sherman snapped upright in astonishment. Warnecke's tac officer was already bending closer to his console, and Sherman closed her mouth firmly. He'd tell her what he knew as soon as he knew something, and she made herself wait, but Tracking spoke up again before he did.

"Jesus!" Lieutenant Changa gasped. "We've got a Warshawski flare, Admiral—a big one! Looks like somebody lost an entire alpha node—maybe two—crossing the wall."

"A flare?" Sherman stood and crossed to Changa, and the lieutenant tapped a waterfall display.

"See, Ma'am? Output jumped at least four thousand percent just as the last transit energy bled off. Whoever this is, he's damned lucky that sail held through translation."

"Is it one of ours?" Sherman asked, swiveling her gaze to Tactical.

"No way," Commander Truitt said. "We don't have any scheduled returns for the next nine days local. Besides, this guy's a hell of a lot bigger than any of ours. I'd say it's a merchie."

"Tracking concurs," Changa reported. "I've got his impellers now, and I make him at least six or seven m-tons. Could be a little more if he's lost more than one alpha node."

"Range and bearing?"

"He made a sloppy translation," Truitt replied. "Not surprising if he was losing a sail, I suppose. He's thirty light-minutes out, just above the ecliptic at zero-eight-two true. Present velocity . . . call it nine hundred KPS. Acceleration looks like about eighty gees—I'd say he has lost a chunk of one of his impeller rooms, if that's the best he can turn out."

"Heading?"

"Looks like he's headed for Sidemore," her astrogator said. "Unless he can get some more accel, though, its going to take him better than thirteen hours."

Sherman nodded and walked slowly back to her chair. The stranger was over eleven light-minutes from her own ships. Even if he knew they where here, it would be a while before any com transmission from him reached them, but she wondered who the hell he was. This could be a prize sent in by one of the ships out on ops, but that was strictly against SOP. "The Leader's" contacts in Silesia were an inconvenient distance from Marsh—seclusion had its drawbacks—and his captains normally sent prizes straight to one of the fences. It made getting prize crews back a pain, but that was why Warnecke had kept Silas. The captured liner-cum-freighter had a decent turn of speed and stayed busy on shuttle runs between Marsh and . . . elsewhere.

Yet if this wasn't a prize, what was it doing here? No one ever came to Marsh. That was why they'd chosen the system in the first place. And if anyone was going to come this way, it would certainly have been a smaller tramp freighter, not something this size.

The Warshawski flare. That has to be it. They knew their sail was about to fail, and we're not far off the least-time route between the Empire and Sachsen. They needed a system in a hurry, and we were the closest "safe port" they could reach . . . poor bastards.

She sat back down and rubbed her temple. If they were in trouble, they'd start screaming for help as soon as they saw someone to scream to, and what did she do then? Losing a sail didn't make it impossible for a ship to get into hyper; it only meant that if it got there and then hit a grav wave, it would be destroyed. But it could still maneuver there, and it could still attain an apparent velocity a thousand times greater than light. So if these people jumped back into hyper, they could eventually get somewhere else, as long as they were careful to avoid all grav waves en route. Sailing that kind of course would be inconvenient as hell, but it could be done.

Which meant that if they picked up anything suspicious and ran for it, she'd have no choice but to chase them down in hyper. In theory, that shouldn't have been a problem, since both their acceleration and their top speed would be far lower than hers, but one reason Marsh was so seldom visited was that only a single grav wave, and that a fairly weak one, served the system. That had probably been a factor in the stranger's decision to come here, since the weaker wave would have put less strain on a failing sail. But it also meant the freighter could run in almost any direction under impellers, and local h-space sensor conditions were lousy. If one of her people wasn't right on top of them when they made translation, they'd have an excellent chance to evade her. In which case the next people to call would be a Confed squadron.

No, she had to get close enough to be certain they couldn't evade. The best solution would be to intercept inside the Marsh hyper limit, where they couldn't get back into h-space at all, which meant less than nineteen light-minutes from the G6 primary. But it would take them a long time to get there—certainly long enough to change their minds and run if anything did make them suspicious—so the first order of business was to keep them from suspecting anything.

All right. If that was a merchant ship, it presumably had civilian-grade sensors, which were unlikely to see her ships at anything much above eight light-minutes, and it wouldn't send a message to her unless it could see her. So her first priority had to be to hold the range open until they were where she wanted them. It would also give her a chance to see if their sensors were better than she assumed, since they'd certainly send a message to her if they saw her. Ergo, no message meant they didn't know she was here. But if they didn't, they were bound to transmit straight to Sidemore, which meant. . . .

She rubbed her temple harder, then nodded and turned her chair to face her astrogator.

"New squadron course, Sue. We've should have a good three light-minutes to play with before we enter their sensor range. I want a vector to take us out and around in a dog leg that will bring us up from astern of them after they've made turnover for Sidemore, but we'll maintain our heading for—" she checked the plot's time display—"another ten minutes."

"No sweat," the astrogator replied. "We've got six times their accel to play with."

"Good." Sherman turned to her com officer. "Raise Sidemore. Tell them I'm going to maneuver to stay outside the target's sensor envelope until we get it inside the hyper limit and send them our course once Sue works it out. If these people send them a message, I want dirtside to tell them there's a visiting Confed anti-piracy patrol out-system of them, that their message is being relayed, and for them to maintain their present profile. Tell them the 'naval units' will make rendezvous with them at the point Sue's calculating. Got it?"

"Yes, Ma'am," the com officer said, and Sherman leaned back in her chair again.

"Sidemore should be receiving our message now, Ma'am," Fred Cousins said, and Honor nodded.

The privateers' maneuvers made it clear they had Wayfarer on gravitics, but very few "merchantmen" would be able to pick them up at this range, and they evidently figured Wayfarer hadn't. Their ships were swinging out to skirt Wayfarer's theoretical sensor envelope, then loop back in behind her in an obvious—and logical—attempt to head off any possibility of flight. All four of them were staying together, as well. That was nice. If she could suck them all in for the initial exchange, she wouldn't have to worry about any of them getting away.

She made herself sit back, radiating serene confidence while a skinsuited Nimitz curled in her lap. Tschu's "Warshawski flare" had been just as convincing as promised, and, as he'd also promised, he'd managed it without actually damaging anything. Which was not to say he hadn't stressed the system right to the limit, and things like that always had some consequences. It had taken all eight forward alpha nodes to project a suitable power pulse, and Honor expected BuShips to speak to her firmly for taking a good thousand hours off their projected service life, but it had been worth it. Or, she corrected herself, it seemed to have been worth it so far.

Caslet had moved over to stand beside her, and their eyes met as she looked up. He and his senior officers had dined with her each night, and a sense of mutual respect and even wary liking had grown up between her and the Peep commander. She remembered Thomas Theisman, the Peep destroyer skipper—and now admiral—she'd captured at the Battle of Blackbird, and smiled slightly. Theisman and Caslet had a lot in common. For that matter, so did Allison MacMurtree, Shannon Foraker, and—reluctant though she'd initially been to admit it about any "people's commissioner"—Denis Jourdain. All of them were too darned good at their jobs for her comfort, and all of them were people of integrity.

"Four heavy cruisers make for pretty stiff odds, Captain," Caslet observed quietly.

"I told you our teeth are sharp," she replied calmly. "I'm less worried by the numbers than I am by how slow we are. If they detach anyone, the detachee is going to get away from us."

Caslet blinked. She was worried that a heavy cruiser might "get away" from a converted merchantman? He was willing to admit her ship mounted powerful energy weapons, but he'd had ample opportunity to realize Wayfarer truly was a civilian design, with all the vulnerabilities that implied, and there couldn't be many places to put missile tubes. Her long-range armament had to be weak, especially given the space those god awful grasers must eat up, and she couldn't take much damage. All of which meant a properly handled CA would cut her slow, unarmored, ungainly hull to pieces in any sort of sustained engagement. Granted she did carry those LACs, but LACs were fragile and weakly armed themselves. No matter how Warner Caslet looked at it, he expected Wayfarer to be severely damaged before she could take out that many opponents.

"Well they seem to be sticking together for now," he said dryly. "So if that's your main concern, Captain, I'd say things are looking pretty good so far."

"Message coming in from dirtside," Warnecke's com officer reported. She listened intently for a minute or two, then looked over her shoulder at Sherman. "Base says they're the Andermani freighter Sternenlicht. They've suffered a double node failure in their forward sail, and they took some nasty casualties when the nodes blew. They request engineering and medical assistance."

"Truitt?" Sherman asked.

"Checking database now." The tac officer watched his display for a few seconds, then shrugged. "We don't have her listed, but our Andermani lists've never been very complete. The message header's definitely Andy merchant service, though, and the transponder matches."

"I see." Sherman crossed her legs and considered, then looked back up at the com officer. "How did dirtside respond?"

"I'll play it back," the com officer said, and a moment later, Andre Warnecke's strong, mellow voice came from the speakers.

"Sternenlicht, this is Sidemore. Your message has been received, and we're making arrangements to render assistance. I'm afraid we lack the facilities to repair your nodes locally, but we've got a little good news to go with the bad. Two divisions of Silesian cruisers on anti-piracy patrol out of Sachsen dropped by on a courtesy visit earlier this week, and they're still in-system. They probably can't help with your nodes, either, but they do have surgeons aboard, and they can at least let someone know you're here. I'm requesting their immediate assistance for you, but they've been conducting maneuvers in our outer asteroid belt, and it's going to take them a while to reach you. Maintain your present flight profile. I estimate they'll rendezvous with you in about five hours and escort you the rest of the way in. Sidemore, out."

"Not bad," Sherman murmured. He sounds like he actually means it. I wonder how someone that crazy can sound so reasonable and helpful? She shook herself and checked her plot once more. The range had fallen to ten light-minutes as her squadron skirted around Sternenlicht to reach its ambush position, but that was still well beyond reach of a merchie's sensors.

". . . way in. Sidemore, out."

Honor looked at Rafe Cardones with a raised eyebrow.

"'Oh what a tangled web we weave,'" he said with a grim smile. "At least it confirms that we're in the right place. If those are Confed cruisers, I'll eat our main sensor array."

"I agree, Milady," Jennifer Hughes put in. "Carol has their emissions dialed in across the board. They're a dead match for the profiles we pulled out of that tin-can's computers, and they sure as hell aren't anywhere near any asteroid belts."

"Good." Honor nodded in satisfaction. There'd never been much doubt, but it was nice to be certain they'd be killing the right people.

She gazed into her plot, watching Wayfarer's bead move steadily towards the planet while the cruisers sidestepped the "oblivious freighter." They were maintaining a tight-interval formation, too. That was nice. It would put them all in range simultaneously when the time came.

"Reply, Fred," she said. "Thank them for their assistance, and tell them we'll maintain profile. Be sure you include Dr. Ryder's description of our crew casualties for their 'surgeons'."

Sherman stifled a sense of guilt as she watched the hapless freighter sail straight into her trap. Replacing that vessel's alpha nodes would be a gargantuan task for their repair ship—they'd have to build the damned things from scratch, since none of their ships used nodes that powerful—but it could be done. And Andre would be delighted to add her to his list of prizes. Better yet, there was a whole crew of trained spacers over there, people who could be "convinced" to provide some of the additional technical support they needed.

It'd be more merciful just to blow them apart, she thought grimly, but I can't. Andre would take his time killing me if I blew away a prize. She watched the light dot of the freighter, less than ten minutes from rendezvous now, and her eyes were haunted. I'm sorry, she told the blip, and turned her chair to face her tac officer once more.

* * *

"Nine-and-a-half minutes to intercept, Ma'am," Jennifer Hughes said. "They're folding in from starboard, rate of closure just under two thousand KPS, decelerating at two hundred gees. Present range to Bogey One just over three-one-one-thousand klicks; range to Bogey Four is four-zero-niner thousand. We're picking up fire control emissions from Bogey Two, but the others aren't even pulsing us. We've got 'em where we want 'em, Milady."

Honor nodded. The "Confederacy cruisers" had made com contact hours ago, and the woman who'd introduced herself as "Admiral Sherman" was actually in Silesian uniform. Or her com image was, anyway. Honor's own image had gone out in Andermani merchant uniform, courtesy of a little computer alteration. But unlike "Admiral Sherman," Honor knew the face on her screen was lying, for Tactical had tracked Warnecke's cruisers' entire maneuver, and it bore no resemblance at all to the one "Sherman" had described.

"All right, people." She glanced up at Caslet, and the Peep nodded back. "Begin your attack, Commander Hughes," she said formally.

"Aye, aye, Ma'am. Carol, roll the pods."

"That's funny."

Sherman turned to look at Commander Truitt, and the tac officer shrugged.

"I just picked up something separating from the target," he said. "Not sure what it is. It looks like debris of some sort, but it must be pretty small—the radar return's mighty weak. It's falling astern of her now, and—" He frowned. "There goes another batch of it."

"What sort of debris?"

"I don't know," Truitt admitted. "Looks like they could be jettisoning cargo or— There goes another batch." He grinned suddenly. "You don't suppose they were running contraband into the Confederacy, do you?"

"Maybe," Sherman said, but her tone was doubtful. If Sternenlicht was, in fact, carrying contraband—and most captains did in Silesia—she'd want to get rid of it before a Confed squadron sent people aboard her. But if she was going to dump cargo, why wait this long? Surely she had to know Sherman's ships were close enough to see it on radar. Of course, from their medical reports, they had some pretty seriously hurt personnel over there. What with a major engineering failure and casualties, it might just have slipped her captain's mind until now.

A fourth wave of debris had kicked out the rear of the freighter's wedge while Sherman pondered. Now a fifth followed . . . and then the freighter suddenly rolled ship, turning the belly of her wedge towards the cruisers, and Rayna Sherman discovered what that "jettisoned cargo" truly was.

In light of any missile pod's complete vulnerability to any weapon, BuWeaps was still trying to come up with a design made out of sufficiently low-signature materials to defeat enemy fire control. They hadn't quite managed that yet, but they had come up with one whose radar return was far weaker than something its size ought to have been, and their new optical coating was much more effective against both visual detection and the laser pulses of the lidar most navies favored for short-range fire control, as well. Which meant they didn't look big enough to be any particular threat . . . a fact upon which Honor had counted when she, Cardones, and Hughes planned their initial tactics.

Five complete salvoes spilled astern, ejecting cleanly from the outsized cargo doors, and the pods' onboard fire control was programmed for delayed activation. The first salvo waited forty-eight seconds, the second thirty-six, the third twenty-four, and the fourth twelve . . .

The last fired on launch, and three hundred capital missiles streaked straight into the privateers' teeth.

The range was under a half-million kilometers, and the RMN's latest capital missiles accelerated at 92,000 KPS². Flight time to the closest enemy ship was twenty-four seconds; time to the most distant was only four seconds longer, and Hendrickson, Jarmon, and Willis never had a chance.

Seventy-five immensely powerful laser heads screamed in on each of them, and they didn't even have their fire control on-line, far less their point defense. There was no need for it. They were the hunters, and their prey was only a huge, slow, totally defenseless freighter. They'd known that—or thought they had. Now captains shouted frantic helm orders, trying to roll ship and interpose their wedges, and Jarmon actually managed it . . . not that it did her any good. Jennifer Hughes' exquisitely timed missile storm slashed down on them, and her birds had plenty of time left on their drives for terminal attack maneuvers. Bomb-pumped lasers smashed through their targets' sidewalls as if they were tissue, detonating at ranges as short as a thousand kilometers, and no heavy cruiser ever built could survive that sort of fire.

Warner Caslet stared at the plot in disbelief as the missile traces spawned like hideous serpents of light. He whirled to the visual display, and then staggered back a step as the laser heads detonated. The range was little more than a light-second and a half, and the savage white glare of nuclear fire stabbed at his eyes despite the optical filters.

God, he thought numbly. Dear sweet God, this is only a Q-ship! What the hell happens if they fit a warship with . . . with whatever the hell that was?!

Rayna Sherman went paper-white as the missiles tore down on President Warnecke. Her flagship had been about to demand the "freighter's" surrender, and her fire control was on-line for the task. Warnecke's merely human crew was taken totally by surprise, but her point defense computers observed the sudden eruption of threat sources and engaged automatically, salvoing counter missiles and snapping the laser clusters around to engage the leakers.

Unfortunately, her defenses were too weak to stop that much fire even if they'd known in advance that it was coming. She was only a heavy cruiser, and not even a superdreadnought could have thrown seventy-five missiles at her in a single broadside. She stopped a lot of them, but most got through, and Sherman clung to her command chair as lasers slashed into her ship. Plating shattered under the kinetic transfer, air belched out in huge, obscene bubbles, damage alarms screamed, and there was nothing—nothing at all—Sherman could do about it.

Warnecke's wedge fluctuated madly as alpha and beta nodes were blasted away. Half her radar and all her gravitics were blown to bits, and a raging wall of blast and fragments crashed through her communications section. Both sidewalls flickered and died, then came back up at less than half strength, and two-thirds of her armament was totally destroyed. She reeled sideways, alive but dying, and her half-crippled plot showed the unmistakable radar returns of LACs exploding from the flanks of the huge "freighter."

"Com! Tell them we surrender!" Sherman shouted.

"I can't!" the panicked com officer shouted back. "They're gone—they're all gone in Com One and Two!"

Sherman felt her heart stop. The "freighter" was already rolling back down, presenting her broadside to Warnecke, and there could be only one reason for that. But without a com, she couldn't even tell them she surrendered! Unless—

"Strike the wedge!"

Warnecke's astrogator stared at her for an instant before she understood. It was the universal, last-ditch signal of surrender, and her hands flashed for her panel.

"Coming on target," Jennifer Hughes said coldly as Wayfarer completed her roll. Eight massive grasers came to bear on their target, and she punched the button.

Grasers, like lasers, are light-speed weapons. Rayna Sherman didn't even have a chance to realize she'd found an escape from Andre Warnecke's madness at last, for the deadly streams of focused gamma radiation arrived before she knew they'd fired.

"And that," Honor Harrington said quietly, staring into the visual display at the boil of light and expanding wreckage which had once been Bogey Two, "is that."