17

BORAAN: Now now, my dear. Don't take on so. You know there will always be another body.
     [Curtain]

—Miersen, Six Parts Water
Day Two, Act IV, Scene 6

I realized that Meehayi was there, and had been talking for some time.

"I'm sorry," I told him. "I was distracted."

"I was telling you what happened."

"The Count has broken the Guild and arrested its leaders. Chayoor is dead, apparently killed by witchcraft. Are we ready to go yet?"

He stared at me.

I love doing that to people. It's a weakness.

"How did you—?"

"Are we ready to leave?"

"Almost," he said. "I'm just waiting for Father Noij to let me know the boat is ready. How did you know what had happened?"

"I have sources," I said. "I suspect people are also out looking for the Coven."

He nodded, his eyes still wide.

"Would someone in the mob out there like to know where the Coven leaders are right now?"

His eyes widened some more and he nodded. "East of town about three-quarters of a mile, where the road suddenly makes a sharp right, if you continue straight, there is a path that leads down a hill to a brook."

"Ostafa Creek," he said.

"Cross the creek and bear left for about three hundred yards. When the creek turns left, look to your right for a clump of bushes. Move them aside and there is a hole in the ground with a ladder."

He gave me a look I couldn't read, and went out.

I could now hear commotion in the street outside of my window; I imagine there was a panicked meeting of all the shopkeepers, wondering what they were going to do now, and mothers gossiping about what had happened, which was already starting the transformation from news to history to myth. Five hundred years from now, there will have been a great battle between the witches and the Evil Guild, in which they slaughtered one another, and would have laid waste to the region if the Young Count, riding at the head of his army, had not arrived in the nick of time.

My name would never appear, which was as it should be. We assassins are not big on appearing in news accounts or history books.

The street became quiet.

Meehayi came back in a few minutes later. "They've gone off," he said. "To—"

"Are we ready to leave?"

"There was a little delay."

"What sort of delay?"

"Father Noij was trying to talk them out of going to see the Coven."

"Ah," I said. "Did he have any luck?"

"They ignored him. He should be here soon."

I nodded and tried to wait patiently. It was more difficult than it ought to have been; but this was the time when, if something were going to go wrong, it would. And being helpless has never been high on my list of favorite things.

I listened to my breathing and waited, not thinking very much about anything. My legs itched under the splints.

"Boss, a mob has just arrived. About thirty of them."

"Good. Come back."

"You don't want to watch?"

"I've seen enough."

"On my way, then."

Rocza, I noticed then, was already back; she had returned while I was watching through Loiosh's eyes.

It's a useful thing to be able to do—actually see through the eyes of your familiar—and something very few witches have ever mastered; but it can be dangerous as well, because you have no idea what's going on around you.

It was about a quarter of an hour before he got back, during which time Meehayi expressed concern about Father Noij and what was happening. I suggested he go find him and he went off to do so. While he was gone, Loiosh returned.

"We're waiting for Father Noij," I told Loiosh.

"I saw him with the mob, Boss. I think he's trying to stop them."

"Hmm. Determined son-of-a-bitch. Never figured such a low-life bastard to care about anything enough."

"Is this bad?"

"Probably not. Just delays us a bit. I hope."

No, I couldn't really see any danger. But I had had things timed nicely, and this introduced places where something might go wrong: I didn't want the Count, for instance, insisting on seeing me and asking embarrassing questions. Or the physicker, for that matter. It could lead to complications.

It was, in the end, a couple of hours before Father Noij came in, looking unhappy.

"They've hanged six witches," he said. "Leaders of the Coven."

My eyebrows climbed. "Indeed?"

He nodded.

Meehayi was right behind him. "You didn't know?" he asked me.

"How could I?"

That earned me another Look.

"Who was 'they'?" I asked Father Noij.

"Members of the Merchants' Guild, mostly."

I nodded. "Do you know a fellow named Orbahn?"

He nodded. "He was one."

I half regretted not having Loiosh stay around to watch that, but, as I'd told him, I'd seen enough.

At that point, someone I didn't know came into the room. I tensed, until Meehayi introduced him as his big brother. He was actually a little smaller than Meehayi, but that still left a lot of room for big.

Father Noij himself picked up the box full of my things that had been taken when—that had been taken for me. I held the amulet in one hand, Spellbreaker in the other; if anything happened to the box, I'd get by all right.

I winced as they set in to pick me up, Meehayi sliding his arms under mine, his brother taking my legs; but it didn't hurt. I must be recovering quickly. The virtues of clean living.

Speaking of clean living, damn but those two were strong! They got me down the back stairs only troubled by the narrowness of the stairway and my size; my weight, as far as I could tell, they didn't even notice.

More important, as far as Loiosh, Rocza, or I could tell, no one saw us.

Once more out into the stench, and I was lying down in the back of a wagon. Meehayi climbed up and took the reins; Father Noij got up next to him, and the brother jumped in next to me. Meehayi gave a cluck, and the horse set off. Loiosh and Rocza flew overhead, watching.

The ride was all right; I bounced a lot but it wasn't too painful.

They unloaded me like cargo and put me on a small boat of some kind; I didn't get a look at it. I was placed in a hammock that was a lot more comfortable than I'd have thought. Father Noij left without a word, or even looking at me. There were sounds of footsteps around me and over my head.

Loiosh and Rocza were jumpy and nervous, but I wasn't, because if something had gone wrong there wasn't anything to be done about it at this point. A certain amount of fatalism is necessary in this business or you'll drive yourself nuts worrying about things you can't help.

I felt the boat push away, and the current take us, and I relaxed, thinking I was safe.

Well I was, for the most part.

I had done a bit of ocean sailing before, and I didn't especially like it; but this was an entirely different sort of experience. If I had my way, I think I'd live on a boat on the river, just to be able to sleep there. I wasn't able to watch us leave Burz behind, but I could imagine it, and I did. My dreams were good that night.

The boat trip lasted three days, during which time I never saw a crewman, nor, indeed, anyone except Meehayi, who brought me my food and helped take care of me in other ways. He said little during that time, which was fine with me; I wasn't feeling especially talkative myself.

I asked him about our progress and he said we should be arriving tomorrow. I asked him if he'd ever been to Fenario before and he said no. I asked if he was excited about being there and he didn't answer. I had the feeling something was bothering him, but I didn't think I was in a position to ask him what it was if he didn't feel like saying.

That evening he came in with a tray with brown bread and a bowl of the fiery pork stew that they'd been serving every evening. As he approached with the food, Loiosh flew over and landed on the side of the bed, interposing himself between me and Meehayi, and hissed.

Meehayi stopped, looked at him, looked at me, and said, "How does he know?"

I don't know if my mouth dropped open, but it felt like it should have. "You were going to try to kill me?"

"I don't know," he said, looking me dead in the eyes without, as far as I could tell, any expression at all. "I was thinking about it." He half turned and lifted his shirt, and I could see the hilt of a very long, very big knife in a sheath around the back of his pants.

I stared at him. "Why?"

"Look at what you've done," he said. "You are an evil man."

"Okay, what have I done?"

"You had Master Chayoor killed, you had people in the Guild arrested, you, you must be behind what happened to the witches too. I don't know." He kept looking at me. "How many people did you have killed?"

It was strange. His voice was so calm. I swear, give me half a year with this kid and I'll make him an assassin. "I haven't laid a finger on anyone," I said.

"How many?"

"In Burz? Seven."

"You killed seven people. Just like that."

"You probably shouldn't kill me," I told him. "It'll make you as bad as me. Not that I think I'm that bad, really. And besides . . ." I nodded at Loiosh and Rocza. "I've got defenders."

"I don't know if I would have done it," he said.

"How did you know?"

"How did you know?"

"Oh," I said. "Yeah, I always figured showing away like that would get me in trouble. Well, do you have any idea why I did it?"

He shook his head.

"Would you like me to tell you?"

He hesitated, then nodded.

"Then back away a few feet so Loiosh can relax a little."

He did, and sat down.

"I left home," I said, "for reasons that don't concern you. My home is in the West, in the Empire. But my family is from Fenario. My fath—"

"But you're human."

"Yes, but I'm more Dragaeran than human now. Never mind. My father died when I was young, my mother when I was younger. I never knew her. I wanted to know who she was. Can you understand that?"

He nodded, just barely. He wasn't giving anything.

"I learned that her name was Merss."

"You learned?"

"That's not my name. Though it could be." I shrugged. "In any case, I wanted to find her family—my family. I learned of this town, with its paper mill, and that seemed the place to start looking, as long as I was leaving home anyway. So I came here, with nothing more in mind than seeing my family and introducing myself to them, maybe getting to know them a little."

I gave a short laugh. "Yeah, that was the plan. So I asked around, and none of the merchants would tell me anything about them; the name seemed to upset them. I met Orbahn, and he—well, it doesn't matter. I was suspicious of him. But he warned me about the Guild, and denied knowing where the Merss family was. Possible, but in a town this size I didn't believe it. A family well known enough that the merchants took the name as a threat, yet he didn't know them? No."

He nodded, still listening.

"Eventually, I found Zollie, who was willing to tell me about the Merss family. I went out to see them the next day, and they'd been killed. And I learned that the person who'd given me the information was also dead. Most interesting, someone had poisoned him, and tried to blame it on the Coven."

"You knew about the Coven?"

"I guessed, I didn't know. There's usually a Coven in a town like this, so my grandfather told me. They act just like a craft Guild, for witches."

"What is a craft Guild?"

"Like the Merchants' Guild, but without the disease."

"Disease?"

"The Guild in this town is sick, twisted, depraved, power-mad, and greedy."

"You say that like it's a bad thing, Boss."

"It is when they get in my way, Loiosh."

I continued, "A craft Guild is, well, it's an organization of people in a single craft. All the tinsmiths, say. Or all the masons. Or the glazers."

"What's a glazer?"

"Never mind. It was possible there was no Coven, since there were none of the other Guilds. But there are always witches, and they sort of need to band together sometimes, so it's hard for there not to be one."

"There isn't one now," he said accusingly.

"There will be again. Give it a season. You see, in a town like this—" I bit my tongue so as not to make any remarks about superstitious peasants. "In a town like this, if anything goes wrong, it's very easy to blame the witches for it, so those who practice the Art need to have some means of banding together to defend themselves, and so no one can play witches off against each other. So, I assumed there was a Coven, and someone wanted it blamed for Zollie's death."

"How did you know they hadn't killed him?"

"Red lips? A 'witch's mark'? There are a thousand ways to kill someone using the Art. Why pick one that would point right at them?"

He nodded and I went on. "Who wanted Zollie dead? And who wanted the Coven blamed for it? Whoever fit that was almost certainly who killed my family."

He looked down.

"Except that I was wrong."

"You were?"

"Yeah. I'll try to explain my thinking. My first idea was the Guild, just because they'd been ordering me—through Orbahn—to stay away."

"He told you he was with the Guild?"

"No, he tried to say he wasn't. I didn't believe him."

"Oh."

"I kept coming back to why. The Merss family lived here all their lives, for generations, and then I show up, and they're killed. What did I do? What did I say? Who did they think I was?"

I sighed.

"I saw the Count and got nothing but an invitation to visit the mill. I tested him with a story of coming from the Empire to see if he was the greedy sort, and he was. The invitation scared me; I didn't accept it. I was right to be scared, but it didn't help."

I was quiet for a while; I hadn't realized talking about it would hit me like that. He waited, not looking at me. I took a deep breath and let it out slowly. "I had a whole plan for pulling the information I wanted out of the people who had it. It got as far as my first contact with the Guild. You see, they knew my name."

He looked up. "Your real name?"

"Yes."

"How could they know it?"

"My name flashed through my head during the spell, so if someone was watching me, well, it could be done."

"What spell?"

"It doesn't matter. A minor Working." It was embarrassing, that part.

"Okay."

"So, the next question was, why was the Guild watching me so closely? By then, I was pretty much convinced they were the ones who had killed my family, and Zollie, but there were things about it that didn't make sense. To get my name, they had to employ a witch. Just what was the relationship between the Guild and the Coven? They ought to be enemies, because the Coven was the one craft Guild they hadn't absorbed. But if they were working with the Coven, why try to blame them for Zollie's death? And what about Count Saekeresh? Zollie thought being under his protection made him safe. Why was he wrong? So, I wasn't sure enough to act."

I shook my head. "It was quite the muddle."

He nodded.

"I'd learned some of the history, by then. You should too, sometime. Find Father Noij and shake him until he tells you the real history. It's something you should know."

He frowned, started to say something, but didn't.

I said, "I learned, at any rate, that the Merss family had been part of a group of witches with either a different Coven than the one that had survived, or no Coven at all. Covens like that frown on independent witches, and so they either die, leave, or give up practicing the Art, except perhaps in secret. The Merss family had, in parts, done all of those, including changing their name to Merss.

"And there was more, going back to when some poor bastard found an old, old manuscript, or engraving, or, well, something, that told how to make high-quality paper cheaply, in quantity. Up till then, there were different Guilds, like there are most places. But with the paper mill, most of those in the Guilds started working for the Count for cash. And what was left combined into one Merchants' Guild, both to make it easier for the Count to bargain with, and to have more leverage bargaining with him. It ended up functioning as the town government as well. The Guild has been fighting with the different Counts Saekeresh for generations—over laws that help trade versus laws that help industry, and over who has jurisdiction over what. The merchants are all Guild, which is what gives them any sort of power at all. The mill workers have His Lordship as their protector and enemy at the same time; an odd situation to be sure, but the cheaper he can convince the merchants to set the prices, the less he has to pay the workers. He has to protect them because he needs them. And, in all this, there are the peasants, who are caught in the middle because Count Saekeresh doesn't really need them anymore. He gets more money from the mill than he ever did from ground rent. To him, they're just a convenient way to feed his workers. And the Guild doesn't care about them at all; when I went into a shop and was taken for a peasant, I was treated as if I were a thief."

I shook my head. "What a mess. In the end, the only ones the peasants had to turn to were Father Noij, and the Coven." I shrugged. "It's led to all sorts of conflicts between those working at the mill and those who still farmed—"

"That's why you asked me about that? To find out—"

"Yes."

He looked unhappy. I shrugged. "In the past—back when this started, it led to conflicts among the witches, the breaking up of the old Coven and the formulating of a new one. And it ended with a three-way balance of power. Three groups that didn't trust each other, that schemed against each other, tried to get the advantage over each other, and needed each other."

"Needed each other?"

"Each needed another to keep the third in check."

I gave him a moment for that. I could see him going over things he knew, looking at them from that viewpoint. Finally, he gave a hesitant nod.

"And that is the situation I, the most suspicious-looking fellow this town has seen in a hundred years, walked into, all innocence. Meehayi, do you know what 'paranoid' means?"

He shook his head.

"It's a mind-sickness. It's when you think that everything going on is a conspiracy against you."

He thought that over and nodded. "And that's what you believed?"

"Not enough. No, that's what everyone believed about me." He shook his head. "I don't understand."

"The Count believed I had come to town to steal the secret of paper-making. The Guild, seeing my familiars, assumed I was with the Coven. And the Coven, when they realized that witchcraft wouldn't work on me, jumped to the conclusion that I was working for the Count."

"Oh. How did you figure out all of, well, that?"

"From the questions they asked me. The Count had me first, and his questioner drugged me and asked me things that indicated he thought I was there to steal his secret." I snorted.

"Oh. But you couldn't tell them anything."

"No, and the questioner finally believed that, at which point he turned me over to the Guild. He'd worked with them to get me in the first place."

"How do you know that?"

"Orbahn was part of the set-up. And so was Tereza. They both work for the Guild."

"But you said Orbahn worked for the Coven, too."

"Yes, he reported to them, but he wasn't in on their councils, just a paid spy in the Guild. But that's how he learned that my jhereg would have to be distracted, and about making sure the amulet I wear had to stay on me."

"So, His Lordship was working with the Guild?"

"That far, yes. A deal. Probably something like, 'You help me take him, and I'll question him and tell you what I learn.' 'What if you don't learn anything?' 'Then you can have him, I don't care.' Probably a lot like that. And he carried out his bargain. The Guild's questioner had me when Saekeresh's was done."

He looked away. Then he said, "What did the Guild think?"

"At first they were afraid I was from the King; that the kingdom finally started caring about what happened out here in the West. Then they didn't know, and set about trying to find out. Of course, they didn't believe that I'd just come to visit my family. A flimsy story like that, who'd believe it? And the more I stuck to it, the more frightened they got."

He nodded.

"The other thing that helped me put it together was just the way they got me. It involved all of them: Saekeresh to lure me there, the Guild to play out a little comedy to distract Loiosh and Rocza, and the Coven, though all unknowing, to give Aybrahmis the knockout drops to slip into my glass on behalf of His Lordship."

He stared at me. "The physicker?"

I nodded. "I surprised a flush out of him when he wasn't expecting it. And I knew the Coven wasn't involved directly, because they wouldn't have made the mistake of telling me my familiar was dead without confirming it. But a witch was certainly involved on some level, because they recognized at least some of what my amulet did and made sure I couldn't remove it. Anyway, after that, it was just a matter of confirming it, and fixing it."

"Fixing it," he repeated.

"Yes. After I was taken out, we were playing a little comedy. His Lordship isn't a bad fellow, really, and when he saw what had been done to me, which he'd never planned on, he actually wanted to help me recover. The Guild didn't dare do anything, because Saekeresh was watching them, all ready to send his troops in. The Coven couldn't do anything, because everyone was suspicious of them for Zollie's death, and if I died too things could get ugly for them. They sent their youngest witches to help Aybrahmis; witches who wouldn't know enough to ask about why the Art wouldn't work on me, but—"

"Why won't it?"

I shook my head. "Long story. Never mind. But the witches did their best to cure me, and the Guild stayed out of the way, and all of them hoped this would just blow over and things could go back to normal. It didn't. Like I told—I mean, it was like a stool with three legs, you know? Kick one in, it all goes down."

He thought that over. He finally said, "Why didn't Count Saekeresh destroy the Guild before?"

"They were protected by the witches."

"I thought the Guild didn't like the Coven?"

"They don't, but they needed each other to fend off Count Saekeresh. Saekeresh could take the Guild, but he knows his family history. His grandfather had a lot of trouble with witches, and he didn't want the same sort of trouble."

"Well, but why did the Coven need the Guild?"

I smiled. "They didn't exactly need them. The Guild knows that—excuse me for this—that peasants, even when they may practice witchcraft, don't trust Covens. They, you, tend to blame them for things. According to my grandfather, that's why the leaders of most Covens stay secret, because sooner or later there will be a bad year for crops and it'll be taken out on the Coven. So the Guild had managed to discover at least some of the leaders of the Coven, and so they had that to hold over their heads. Whenever they needed to keep the Coven in line, someone would die with a 'witch's mark' on him."

He thought that over, and finally said, "Oh." Then he frowned. "But you—"

"Yes. I gave myself the witch's mark, just as the Guild gave it to Zollie. Probably almost the same way, too, if I had to guess."

"So you used me to—"

"Yes."

He looked at me with an expression I couldn't read. Then he shook his head. "How do you know all this?"

"I confirmed it in different ways, talking to different people. I wasn't sure about the connection between the Guild and the Coven until I learned there are certain diseases common to prostitutes that aren't a problem here. To prevent it takes a witch. There you have the foundation of a business arrangement."

After a while he said, "But who, who was it who actually, that is, who—?"

"Who killed my family? Who lit the fire? That was witchcraft; natural fires don't burn that way. I couldn't say who did the Working. Maybe Orbahn. It was the Coven, though."

"But I don't understand why."

"None of them trusted each other. They were always watching each other, finding each other's spies, pushing for advantages, careful none of the others got advantages. So I came in with an obvious lie about looking for my family, they all 'knew' I was up to no good. And that was fine, they just watched me, none of them daring to touch me until they knew whose side I was on. I might, after all, be from the King, and getting the King mad at them wouldn't be in anyone's interest."

He was watching me, his eyes fixed to my face, listening in silence.

I said, "When I started asking questions about the Merss family, they thought it was just to look good, and they kept watching me to see what I'd do. But then—okay, here I'm speculating, but it makes sense. The Guild pointed me at Zollie. It was a test, I think—they wanted to know how far I'd push my cover story, or else they wanted to see what I'd do when I'd used that up by finding them. So they arranged for me to see Zollie, who they knew would direct me to the Merss family and answer my questions.

"The Coven heard about this, through their spy, Orbahn, and became scared. The Merss family, after all, had been, years and years ago, their enemies, and now a man they couldn't touch or investigate with witchcraft was about to make contact with them. They didn't know what I had in mind, but it couldn't be good, and so they acted."

He nodded. "And Zollie?"

"The Guild."

"Why?"

"For the same reason they killed Tereza later. Once the Merss family was killed, they panicked. They were still afraid to touch me and they knew I was going to come back to Zollie and ask more questions. They were pretty well convinced now that I was working for the King, and that I had wanted to see the Merss family to learn the history of area—and they didn't want me to know it. Bastards always hate people knowing history. It scares them. So they had Zollie killed, and tried to make it look like the Coven had done it. Not to fool Count Saekeresh, but to fool, well, you."

"Me?"

"People. Peasants. The mill workers."

"What could we do to them?"

"You could make things uncomfortable for the merchants, for one thing. For another, you're always a threat against the Coven, a good chance to keep them in line."

He chewed on his lower lip, then nodded. "How did you figure all of this out?"

"What you should be asking is, why didn't I figure it out sooner? I don't know. I guess because I've spent so much time around Dragaerans, that—"

"Who?"

"Elfs."

"Oh."

"I didn't think my people—humans—would be a serious threat. There is an entire family dead because I didn't start asking the right questions soon enough. I have to live with that. You think I'm bad because I killed those responsible. I think I'm bad because I didn't kill them earlier."

He looked down. "What are you going to do now?"

"Well, if you don't kill me, I'm going to hide until I can move again."

"Hide? From who?"

"The people who've been chasing me all along."

"Who are they?"

"I made an enemy of a large criminal organization among the elfs. They want my head."

"Oh."

"So I'll hide for a while, and when I can move again, I'll leave here and go back where I belong, back where I know the rules, and the only people I get killed are the ones who deserve it. I'll be a bad man among other bad men."

"I'm not going to kill you," he said.

"That's good to hear. Because it might be that you could right now, and there aren't many I've said that to."

"But what you did is still wrong."

"Is it? Why? Who says someone should be permitted to hurt me with impunity?"

"It's bad to carry hate around with you."

"I'm not carrying it around. I got rid of it. I put it to good use."

"All those people you killed."

"What about them?"

"They had family. Mothers. Brothers. Lovers. People who cared about them, and who didn't do anything to you, and who you've hurt."

"Let them come for me, if they care to try. In a year or so, anyway."

"That isn't the point."

"I know."

I dropped it there, because I didn't have a good answer. I still don't. I won't play the hypocrite and make some crap-filled remarks about how sometimes people get hurt and it's just a necessary part of the cost. I don't know, and I don't care. I know those bastards couldn't get away with what they did, and they didn't, and I'm happy about it. Whatever that makes me is what it makes me. You decide; I'm done thinking about it.

"Do you want some more food?"

"In a while. Right now, I just want to close my eyes."

I did so, and presently I heard his footsteps, then the door closing.

"Was that true, Boss?"

"Eh? Most of it."

"No, about hiding for a year, then going back."

"Oh. Almost."

"Almost?"

"I'm not quite done with the town of Burz. There's still Saekeresh."

"Boss—"

"Relax. It'll be half a year at least, probably more before I'm in shape. And I know the town now. No one will even see me."

"Okay, Boss. If you have to kill him, okay. But—"

"I'm not going to kill him, Loiosh. That would be much too kind."

I think I fell asleep somewhere in there; when I woke up again, we had arrived in the City.