Glossary

Geographic terms and places
Akh-tazi: A ruined temple in Neron,
thousands of years old.
Armach-nesti: A small elven kingdom, home
to the Silvanaes.
Aurim: A vast empire that covered much of
Taladas, smashed in the First Destruction.
Chaldar: A tower of solid flame that once
stood in the midst of Hitehkel.
The
Dreaming Green: A forest north of the Tamire, home to the
merkitsa elves.
Greytooth: The tallest of the Hoarspine
mountains.
Hitehkel: A sea of molten rock at the
center of Taladas, where Aurim stood before the Destruction. Also
called Hith's Cauldron.
The
Hoarspine: A line of sharp, icy mountains that cut through
the Panak Wastes.
Hosk: The western half of Taladas, divided
by the Tiderun into northern and southern parts.
The
Imperial League: An empire of minotaurs and humans that
covers much of Southern Hosk.
Indanalis: The Boiling Sea, a long channel
of superheated water between Southern Hosk and Hith's
Cauldron.
Marak: Several valleys in the central
Steamwalls, home to clans of kender.
Neron: A little-known jungle land in the
southeast of Taladas.
Panak: A frozen wasteland in the north of
Taladas.
Rainward
Isles: A piece of Aurim that survived the Destruction, now
home to kingdoms of refugees.
Starshimmer: A lake in the heart of the
Marak valleys.
Steamwalls: A range of volcanic mountains
in the east of Southern Hosk, on the Indanalis coast.
Suluk: A kingdom of the Rainward
Isles.
Syldar: An island in the southwest of
Taladas, home to fishermen and bloodthirsty tribes.
Taladas: A continent on the northern
hemisphere of the world of Krynn.
The
Tamire: A vast stretch of grasslands and steppes, covering
much of Northern Hosk.
Thenol: A human realm in Southern Hosk,
ruled by evil priests and necromancers.
Tiderun: A shallow strait running
east-west across the middle of Hosk. Also called the Run.
People and Cultures:
Amaguik: A clan of Ice People who take the
Spirit Wolf as their totem beast.
Anho-ti: The snow lodge of a makau, the
heart of an Ice People village.
Astakha: A martial art perfected by
Manithite monks.
Boyla: The prince of the Uigan, the
highest lord of all the Tamire.
Cha'asii: A small, reclusive race of
aboriginal elves in the jungles of Neron.
Cham
ka: A complicated dice game of the Ice People.
Chapak: A battle-axe used by the
kender.
Fianawar: A hardy race of dwarves who
dwell among the Steamwall mountains.
Heerikil: A Silvanaes term for
non-elves.
Hoopaui: A kender bow, used to hurl rocks
instead of arrows.
Hosk'i
imou merkitsa: Clans of barbaric elves native to the
Dreaming Green. Also simply known as the merkitsa.
Hulder: A mysterious, elf-like people once
common in Hosk, now almost never seen.
Ice
People: Tribes of humans who rove across the Panak
Wastes.
Ishka: A large, pulpy fruit from Syldar;
sweet and yellow when ripe, but very sour when still green.
Kazar: A nation of barbarians native to
the Tamire, all but exterminated by the Uigan.
Khot: A minotaur obscenity, often used by
soldiers.
Krahd: A clawed hammer, used by the folk
of the Rainward Isles.
Makau: A shaman and sorcerer, the leader
of an Ice People tribe.
Ningasuk: Stone statues erected by the Ice
People to ward against the Uitayuik. Also called the Patient
Folk.
Shalukh: A curse-word in the tongue of the
Rainwards.
Shivis: A boardgame popular in the
Imperial League, also used by the minotaurs as a tactical
tool.
Shuk: A curved Uigan saber.
Silvanaes: An elf people of Southern Hosk,
descended from survivors of an ill-fated expedition from
Ansalon.
Tegin: A Uigan clan-lord, answerable only
to the Boyla.
Tenach: A warrior sworn to protect and
serve a Uigan lord.
Uigan: A powerful people of horse-riding
nomads, native to the Tamire.
Ulashu: The leaves of a Neroni tree,
chewed by the cha'asii for stamina.
Yagrut: A Uigan profanity.
Yarta: A root chewed by the Uigan to give
energy.
Yakuk: A dragon-bone totem, in the shape
of a beast, that stands in the middle of an Ice People
village.
Zharka: A minotaur war trumpet, made from
a dragon's horn.
Creatures:
Abaqua: A primitive race of ogres from
Northern Hosk.
Akitu-shai: The cha'asii name for the
yaggol. Also called Crawling Maws.
Amaguik: The spirit of a makau, appearing
as a halfwolf, half-man.
Bauvan: A ghostly woman who roams old
battlefields, searching for her slain husband.
Disir: A race of thickly armored savages
who dwell beneath the Rainwards.
Horax: A huge, many-legged worm with a
thick carapace and razor-sharp mandibles.
Huraj: The Uigan name for the horax.
Nasif: Giant, sharp-antlered deer herded
by the Ice People.
Othlorx: Outcast dragons of Taladas who
refused to join the Dark Queen in her war on Ansalon.
Sakalaminuik: Shaggy snow-ogres native to
the Hoarspine.
Skrit: An enormous, flea-like creature of
the Tamire, with an impenetrable shell.
Skyfisher: A large, ugly carrion bird,
usually found among ruins and on battlefields.
Tan-amat: The merkitsa name for a
hippogriff.
Uitayuik: White-eyed specters of men who
died in the blizzards of Panak.
Vaka-te-nok: A burrowing creature with
many tentacles, found in the jungles of Neron.
Winlesh: The merkitsa name for a
Vaka-te-nok.
Yaggol: An ancient, degenerate race of
Neron. They have bulbous, hairless heads and masses of tentacles
where their mouths should be, and can also force their way into
people's thoughts.
Gods and Moons:
Astar: The god of the elves, a hunter and
bowman.
Erestem: The Queen of Darkness, now
slain.
Gilona: The goddess of knowledge and
learning.
Hith: A god of deceit.
Jijin: The god of the Uigan, a warrior and
protector.
Jolith: A human war god, revered in the
League.
Lunis: The red moon, called Lunitari in
Ansalon.
Manith: A god of contemplation.
Mislaxa: A healing goddess known across
Taladas.
Morgash: A god of sickness and
decay.
Nuvis: The black moon, called Nuitari in
Ansalon.
Sargas: The warrior god of the
minotaurs.
Solis: The silver moon, called Solinari in
Ansalon.
Zai: A goddess of the sea and
storms.
History:
Dread
Winter: The troubled times immediately prior to the Second
Destruction, when much of Taladas was covered in snow and
ice.
First
Destruction: Taladan term for the Cataclysm, when the gods
rained fire upon Krynn. Also called the Great Destruction.
Godless
Night: The years after the Second Destruction, during
which both gods and magic vanished from the face of Krynn.
Second
Destruction: The Second Cataclysm, caused by the Chaos
War.