Glossary


Geographic terms and places

Akh-tazi: A ruined temple in Neron, thousands of years old.
Armach-nesti: A small elven kingdom, home to the Silvanaes.
Aurim: A vast empire that covered much of Taladas, smashed in the First Destruction.
Chaldar: A tower of solid flame that once stood in the midst of Hitehkel.
The Dreaming Green: A forest north of the Tamire, home to the merkitsa elves.
Greytooth: The tallest of the Hoarspine mountains.
Hitehkel: A sea of molten rock at the center of Taladas, where Aurim stood before the Destruction. Also called Hith's Cauldron.
The Hoarspine: A line of sharp, icy mountains that cut through the Panak Wastes.
Hosk: The western half of Taladas, divided by the Tiderun into northern and southern parts.
The Imperial League: An empire of minotaurs and humans that covers much of Southern Hosk.
Indanalis: The Boiling Sea, a long channel of superheated water between Southern Hosk and Hith's Cauldron.
Marak: Several valleys in the central Steamwalls, home to clans of kender.
Neron: A little-known jungle land in the southeast of Taladas.
Panak: A frozen wasteland in the north of Taladas.
Rainward Isles: A piece of Aurim that survived the Destruction, now home to kingdoms of refugees.
Starshimmer: A lake in the heart of the Marak valleys.
Steamwalls: A range of volcanic mountains in the east of Southern Hosk, on the Indanalis coast.
Suluk: A kingdom of the Rainward Isles.
Syldar: An island in the southwest of Taladas, home to fishermen and bloodthirsty tribes.
Taladas: A continent on the northern hemisphere of the world of Krynn.
The Tamire: A vast stretch of grasslands and steppes, covering much of Northern Hosk.
Thenol: A human realm in Southern Hosk, ruled by evil priests and necromancers.
Tiderun: A shallow strait running east-west across the middle of Hosk. Also called the Run.

People and Cultures:

Amaguik: A clan of Ice People who take the Spirit Wolf as their totem beast.
Anho-ti: The snow lodge of a makau, the heart of an Ice People village.
Astakha: A martial art perfected by Manithite monks.
Boyla: The prince of the Uigan, the highest lord of all the Tamire.
Cha'asii: A small, reclusive race of aboriginal elves in the jungles of Neron.
Cham ka: A complicated dice game of the Ice People.
Chapak: A battle-axe used by the kender.
Fianawar: A hardy race of dwarves who dwell among the Steamwall mountains.
Heerikil: A Silvanaes term for non-elves.
Hoopaui: A kender bow, used to hurl rocks instead of arrows.
Hosk'i imou merkitsa: Clans of barbaric elves native to the Dreaming Green. Also simply known as the merkitsa.
Hulder: A mysterious, elf-like people once common in Hosk, now almost never seen.
Ice People: Tribes of humans who rove across the Panak Wastes.
Ishka: A large, pulpy fruit from Syldar; sweet and yellow when ripe, but very sour when still green.
Kazar: A nation of barbarians native to the Tamire, all but exterminated by the Uigan.
Khot: A minotaur obscenity, often used by soldiers.
Krahd: A clawed hammer, used by the folk of the Rainward Isles.
Makau: A shaman and sorcerer, the leader of an Ice People tribe.
Ningasuk: Stone statues erected by the Ice People to ward against the Uitayuik. Also called the Patient Folk.
Shalukh: A curse-word in the tongue of the Rainwards.
Shivis: A boardgame popular in the Imperial League, also used by the minotaurs as a tactical tool.
Shuk: A curved Uigan saber.
Silvanaes: An elf people of Southern Hosk, descended from survivors of an ill-fated expedition from Ansalon.
Tegin: A Uigan clan-lord, answerable only to the Boyla.
Tenach: A warrior sworn to protect and serve a Uigan lord.
Uigan: A powerful people of horse-riding nomads, native to the Tamire.
Ulashu: The leaves of a Neroni tree, chewed by the cha'asii for stamina.
Yagrut: A Uigan profanity.
Yarta: A root chewed by the Uigan to give energy.
Yakuk: A dragon-bone totem, in the shape of a beast, that stands in the middle of an Ice People village.
Zharka: A minotaur war trumpet, made from a dragon's horn.

Creatures:

Abaqua: A primitive race of ogres from Northern Hosk.
Akitu-shai: The cha'asii name for the yaggol. Also called Crawling Maws.
Amaguik: The spirit of a makau, appearing as a halfwolf, half-man.
Bauvan: A ghostly woman who roams old battlefields, searching for her slain husband.
Disir: A race of thickly armored savages who dwell beneath the Rainwards.
Horax: A huge, many-legged worm with a thick carapace and razor-sharp mandibles.
Huraj: The Uigan name for the horax.
Nasif: Giant, sharp-antlered deer herded by the Ice People.
Othlorx: Outcast dragons of Taladas who refused to join the Dark Queen in her war on Ansalon.
Sakalaminuik: Shaggy snow-ogres native to the Hoarspine.
Skrit: An enormous, flea-like creature of the Tamire, with an impenetrable shell.
Skyfisher: A large, ugly carrion bird, usually found among ruins and on battlefields.
Tan-amat: The merkitsa name for a hippogriff.
Uitayuik: White-eyed specters of men who died in the blizzards of Panak.
Vaka-te-nok: A burrowing creature with many tentacles, found in the jungles of Neron.
Winlesh: The merkitsa name for a Vaka-te-nok.
Yaggol: An ancient, degenerate race of Neron. They have bulbous, hairless heads and masses of tentacles where their mouths should be, and can also force their way into people's thoughts.

Gods and Moons:

Astar: The god of the elves, a hunter and bowman.
Erestem: The Queen of Darkness, now slain.
Gilona: The goddess of knowledge and learning.
Hith: A god of deceit.
Jijin: The god of the Uigan, a warrior and protector.
Jolith: A human war god, revered in the League.
Lunis: The red moon, called Lunitari in Ansalon.
Manith: A god of contemplation.
Mislaxa: A healing goddess known across Taladas.
Morgash: A god of sickness and decay.
Nuvis: The black moon, called Nuitari in Ansalon.
Sargas: The warrior god of the minotaurs.
Solis: The silver moon, called Solinari in Ansalon.
Zai: A goddess of the sea and storms.

History:

Dread Winter: The troubled times immediately prior to the Second Destruction, when much of Taladas was covered in snow and ice.
First Destruction: Taladan term for the Cataclysm, when the gods rained fire upon Krynn. Also called the Great Destruction.
Godless Night: The years after the Second Destruction, during which both gods and magic vanished from the face of Krynn.
Second Destruction: The Second Cataclysm, caused by the Chaos War.